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Ed McDonald


Daughter of Redwinter

The Redwinter Chronicles: Book 1

Ed McDonald

Raine is seventeen-years-old and still on the run. She can see the dead, a secret that could get her killed. Seeking refuge with a deluded cult is her latest bad decision but rescuing an injured woman in the snow is soon revealed to be a horrific mistake. Hazia endangers not just Raine, but the whole world: she's escaped from Redwinter, fortress-monastery of the Draoihn, the warrior magicians who answer to no king or queen of the land, but to their own Grand Master. They will stop at nothing to retrieve what she's stolen.

Raine must survive by her wits, and her skill with a bow in a world turned upside down. A battle, a betrayal and a horrific revelation finds her herself inside Redwinter, where anyone caught communing with ghosts is put to death. As conspirators plot to release an ancient enemy, Raine's ability to see the dead might be their only hope, but to use her power would see her condemned.

Traitor of Redwinter

The Redwinter Chronicles: Book 2

Ed McDonald

The power of the Sixth Gate grows stronger within Raine each day--to control it, she needs lessons no living Draoihn can teach her. Her fledgling friendships are tested to a breaking point as she tries to face what she has become, and her master Ulovar is struck by a mysterious sickness that slowly saps the vitality from his body, leaving Raine to face her growing darkness alone. There's only one chance to turn the tide of power surging within her--to learn the secrets the Draoihn themselves purged from the world.

The book can teach her. She doesn't know where she found it, or when exactly, but its ever changing pages whisper power that has lain untouched for centuries.

As the king's health fails and the north suffers in the grip of famine, rebellious lords hunger for the power of the Crown, backed by powers that would see the Crowns undone. Amidst this growing threat, Raine's former friend Ovitus brings a powerful new alliance, raising his status and power of his own. He professes support for the heir to the throne even as others would see him take it for himself, and desperately craves Raine's forgiveness--or her submission.

But the grandmaster has her own plans for Raine, and the deadly training she has been given has not been conducted carelessly. In Raine she seeks to craft a weapon to launch right into her enemy's heart, as Redwinter seeks to hold onto power.

Amidst threats old and new, Raine must learn the secrets promised by the book, magic promised by a queen with a crown of feathers. A queen to whom Raine has promised more than she can afford to give...

Witch Queen of Redwinter

The Redwinter Chronicles: Book 3

Ed McDonald

Having been saved from execution at the hands of the Draoihn - powerful magic users Raine used to count as allies - Raine finds herself in the Fault, a vast magical wasteland, which is falling apart before her eyes.

Alongside her two closest companions, they are searching for the only person Raine believes can help them get back home: the enigmatic and infuriatingly elusive Queen of Feathers.

But what home are they trying to get back to? Ovitus LacNaithe, power-hungry traitor that he is, has taken control of the Draoihn and is unwittingly doing the bidding of a darker master. He is soon to take control of the Crown of Harranir and plunge the land into unending darkness.

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