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The Helm of Midnight

The Five Penalties: Book 1

Marina J. Lostetter

In a daring and deadly heist thieves have made away with an artifact of terrible power--the death mask of Louis Charbon. Made by a master craftsman, it is imbued with the spirit of a monster from history, a serial murderer who terrorized the city with a series of gruesome murders.

Now Charbon is loose once more, killing from beyond the grave. But these murders are different from before, not simply random but the work of a deliberate mind probing for answers to a sinister question.

It is up to Krona Hirvath and her fellow Regulators to enter the mind of madness to stop this insatiable killer while facing the terrible truths left in his wake.

The Cage of Dark Hours

The Five Penalties: Book 2

Marina J. Lostetter

Krona and her Regulators survived their encounter with Charbon, the long-dead serial killer who returned to their city, but the illusions of their world were shattered forever.

Allied with an old friend they will battle the elite who have ruled their world with deception, cold steel, and tight control of the magic that could threaten their power, while also confronting beasts from beyond the foggy barrier that binds their world.

Now they must follow every thread to uncover the truth behind the Thalo, once thought of as only a children's tale, who are the quiet, creeping puppet masters of their world.

The Teeth of Dawn

The Five Penalties: Book 3

Marina J. Lostetter

After barely surviving their encounter with the Savior, who has shaped the rules and realities of Arkensyre for generations, Krona and the other members of the growing rebellion see only one chance of overcoming his power: free and enlist the ancient gods he caged to augment his own power.

But it's one thing to believe in gods. It is quite another to meet them.

And it's not only the Savior who wants to hold fast to the illusions that govern all the lives in the valley; the Grand Marquis, his agencies, and the elites of Arkensyre will do anything they can to snuff out change.

To remake the world, first you must break it.